﻿package away3d.animators.data{	import away3d.core.math.Number3D;	/**	 * Holds information about a segment of a curve.	 */    public class CurveSegment    {    	/**    	 * coordinates first anchor.    	 */        public var v0:Number3D;				/**    	 * coordinates control vector for this curve.    	 */        public var vc:Number3D;				/**    	 * coordinates end anchor.    	 */        public var v1:Number3D;    			/**		 * Creates a new <code>Segment</code> object.		 * 		 * @param	 v0			A Number3D, the start anchor vector of the curve		 * @param	 vc			A Number3D, the control vector of the curve		 * @param	 v1			A Number3D, the end anchor vector of the curve		 */        public function CurveSegment(v0:Number3D, vc:Number3D, v1:Number3D)        {            this.v0 = v0;			this.vc = vc;			this.v1 = v1;        }		    }}